REELING - Allowing slack to occur between you and your opponent who
is being grabbed before he has strategically been pulled in. It is a
form of deception which momentarily allows an opponent slack before the
intended action occurs.
RESTRAIN - To check, control, and restrict an opponent
from taking further action.
ROLL OUTS - Anticipated moves that occur after your strikes are
blocked. For example, when your straight punch is blocked, you can instantly
roll your forearm onto his forearm to act as a check prior to executing
a back knuckle strike to his temple. Your rolling action can follow a
number of paths - up, down, around, under, over, etc. Refer to STRIKING
SET #1 which offers many examples of ROLL OUTS.
ROTATING AXIS - A center or pivot point which is
used to revolve around or to spin from.
SECONDARY ACTION - A move that has substance, but is not considered
to be your PRIMARY ACTION.
SET(S) - SETS, like FORMS, are offensive and defensive movements
incorporated into dance-like routines. While FORMS are skeletal
structures of self-defense, SETS are basics in motion. The purpose
of SETS is for the development of basic principles and skills. SETS
(Stance, (Coordination, Blocking, Finger, Kicking, etc.) are considered appendices
since they are supplementary catalogues of motion that add to the specifics
as well as general knowledge of a Kenpo student.
SLIDING DEPTH - A term used when you are applying
a club that requires executing a front crossover while you are retreating
to enhance
body momentum as well as have the club make contact at the right depth.
This method of execution prevents your club from jamming and allows the
most effective section of the club to make contact.
SPRAIN - The twisting and wrenching of an opponent's joint which
in turn stretches and tears his ligaments.
STAGES OF TECHNIQUES - A method of teaching self-defense techniques
in progressive stages where each stage, when repeated, link additional
principles œto further one's knowledge of the underlying technicalities
that exist. Sophistication is the end result of this method of
instruction.
"T" CONCEPT - That point of cover that places you at equal
distance from two attackers once you have countered and covered out from
them. If you were to draw a straight line between your two attackers
and a second line from your concluding position to the midpoint between
them, you would form the letter "T".
TRACKING VERSUS GUIDELINING - TRACKING follows a line of
action, whereas GUIDELINING follows a path of action.